Player Career Mode, like most other offline modes, has grown stagnant with each installment of FC 25 Coins, only adding graphical improvements and updated player ratings. The lack of changes has made these offline game modes lackluster and outdated, forcing fans to either try their luck in the micro transaction-stacked online modes or move over to games like eFootball to find a new experience. For FIFA to enjoy continued success, the next game will need to add in some new ideas that give fans tons of exciting features in the offline modes, and it could find inspiration from various RPG games.
One of the biggest problems plaguing Player Career Mode in FIFA is the lack of real progression from a newcomer in the professional scene to a global superstar. In fact, this progression system is so broken that fans can find that they have achieved everything they possibly could after two seasons. While this seems like a lot of time, the full length of Player Career Mode is around 15 seasons, and this means that for 13 seasons, fans do not have any achievable goal to chase.
Correcting the progression system should be the top priority for EA with FC 25 Ultimate Teamure FIFA titles to make the offline game mode more challenging. Rather than starting out with decent stats in a top-tier team, careers should start in an academy squad and rise through the ranks to the senior team. This would mean that as the player gets better, the opponents will also improve in both rating and difficulty. Games like Skyrim do this perfectly through a detailed progression system that requires time and effort, with opponents getting tougher as the player does.
To give fans a more immersive experience where they feel a connection with their players, FIFA should let gamers customize their players in more ways than just their look. FIFA ‘s current creation suite is not bad, but it lacks a lot of diversity, and the lack of morphing can make it hard to recreate a face on the screen. Further, all created players will act the exact same, so including some form of backstory and personality for the created players, and even managers in Manager Career Mode, would go a long way to making the offline FIFA game modes more enjoyable.
RPGs are masters at character creation, with many giving fans a chance to completely detail their character, from their history and personality to looks and features. Each choice made will also impact conversations and interactions in the game. Games like Tiny Tina‘s Wonderlands and Cyberpunk 2077 have great character creation options that make each created character unique. Backstories can impact FC 25 Ultimate Teamure choices in the game and can help create better partnerships with certain players in the team. Including a more advanced character creation suite would only improve cheap Fut 25 Coins.
One of the biggest problems plaguing Player Career Mode in FIFA is the lack of real progression from a newcomer in the professional scene to a global superstar. In fact, this progression system is so broken that fans can find that they have achieved everything they possibly could after two seasons. While this seems like a lot of time, the full length of Player Career Mode is around 15 seasons, and this means that for 13 seasons, fans do not have any achievable goal to chase.
Correcting the progression system should be the top priority for EA with FC 25 Ultimate Teamure FIFA titles to make the offline game mode more challenging. Rather than starting out with decent stats in a top-tier team, careers should start in an academy squad and rise through the ranks to the senior team. This would mean that as the player gets better, the opponents will also improve in both rating and difficulty. Games like Skyrim do this perfectly through a detailed progression system that requires time and effort, with opponents getting tougher as the player does.
To give fans a more immersive experience where they feel a connection with their players, FIFA should let gamers customize their players in more ways than just their look. FIFA ‘s current creation suite is not bad, but it lacks a lot of diversity, and the lack of morphing can make it hard to recreate a face on the screen. Further, all created players will act the exact same, so including some form of backstory and personality for the created players, and even managers in Manager Career Mode, would go a long way to making the offline FIFA game modes more enjoyable.
RPGs are masters at character creation, with many giving fans a chance to completely detail their character, from their history and personality to looks and features. Each choice made will also impact conversations and interactions in the game. Games like Tiny Tina‘s Wonderlands and Cyberpunk 2077 have great character creation options that make each created character unique. Backstories can impact FC 25 Ultimate Teamure choices in the game and can help create better partnerships with certain players in the team. Including a more advanced character creation suite would only improve cheap Fut 25 Coins.